Hey, if the Wii turns out to be rubbish for PE purposes, how about some of this stuff!
Monday, June 28, 2010
Sunday, June 27, 2010
ACE gives thumbs down to Wii!
"While we found that playing the Wii Fit burns twice as many calories as a sedentary video game, the outcome of the study suggests that Wii Sports, the Wii's suite of exergames that includes tennis, boxing, golf and bowling, is a better option and more capable of helping consumers meet minimum intensity guidelines for exercise".
It seems that, surprisingly, the Wii Sports games actually do a better job than the Wii Fit games when it comes to providing users with vigorous exercise.
However, this doesn't mean that the Wii sports suite is still able to provide sufficient levels of physical activity, merely more than the underwhelming Wii Fit suite.
The research found that in all cases, performing the actual activity yielded much greater calorie expenditure than the performing the virtual equivalent.
Thursday, June 24, 2010
Using the Wii for PE leads to better ICT literacy?!
I have been reading about/thinking about/writing about the effect that using the Wii in PE might have on acheiving PE outcomes. What about the effect that it might have on students' ICT literacy?
Could a relevant body justify using the Wii by stating that it has the ability to increase technological literacy?
I have no resource or anything to present with this. Just a thought.
Wednesday, June 23, 2010
Wii instead of PE? Do I agree? Read on and see!
This is an interesting article. Firstly, its Australian. Secondly, its more recent that the last one I wrote about. Thirdly, its similar to the last one I found but The Daily Telegraph provide their trademark bias (lovely) and live up to their tabloid newspaper status by throwing in a celebrity interview mid-article!
Despite having to sift through the opinions of a world champion boxer (who must therefore also be an expert on achieving Physical Education outcomes right?!) the article to does raise a few points that are worth considering when discussing this issue.
Is it reasonable to offer Wii Sports/Wii Fit as an elective, effectively offering it as a substitute for other outdoor activities/sports? Maybe. Is there additional compulsory PE that includes outdoor activity? PE is not only about physical activity. It also about spending time outdoors (important for a number of reasons including the obvious one of getting some vitamin d!). It is about socialisation of children. Does the Wii provide the same social benefits as team games and activities in regular PE class? I'm not sure that it does!
See the following image (from the article):
This image raises another question: How does using the Wii effect student participation? As a PE teacher in training I have been repeatedly taught that maximum participation is a key element of any good PE lesson. Simply, you should have as many students active at any given time as possible. This is not only to increase the amount of time the students are physically active, to maintain high levels of student engagement and give students more opportunities/time to develop and improve their skills. The picture above shows 4 active students and the rest of the class sitting and waiting. What does this do for engagement levels? Activity levels? Skill development? I can see 16 kids who look like experts at sitting on their bums! Unless schools have the means to provide multiple consoles in each class their will inevitably be less overall activity than a 'regular' outdoor/gymnasium PE lesson.
The article does mention that the Wii provided a great alternative in a school that did not have a tennis court. I can see the benefits that this may have.
It also includes the idea that the Wii can provide a means for promoting sports. Though it is not explicitly stated in the article, it is worth extending that thought and thinking about potential future research addressing a research question such as "Can use of the Wii lead to greater interest and participation in 'real' sports?"
Hmmm... ponderness...
U.K Government endorses Wii...
"With childhood obesity rates in the U.K. continuing to rise, the government recently endorsed a program that would see the Nintendo Wii employed in physical education programs across the country."
What are the implications of a government endorsed program that condones and encourages the use of video game consoles in class? Can the Wii provide an adequate substitute for regular PE classes/physical activity? These are interesting questions that provide a starting point for my investigations into using the Wii for physical education purposes.
The magazine article above states that the U.K. government's decision to employ the Wii across the country in physical education (PE) programs was the result of evidence gathered in a small study of 5 English schools. The research suggested that usually inactive students had an increase in their physical activity levels as a result of introducing the Wii in the school environment. A U.K. government spokesperson stated that using video game consoles can play a role in getting children to exercise. The word "can" seems like the operative one here.
To me it seems that yes, the Wii has the potential to help inactive students increase their activity levels. However, it should by no means be a replacement for regular PE.
For starters, the article states that students were lining up to play Wii sports such as tennis, baseball, bowling and golf. All of these video game adaptations require significantly less physical activity than their respective 'real' counterparts. For example, Wii golf does not require the vigorous walking that is an integral part of golf. Even in more micro terms, Wii bowling does not require the participant to repeatedly lift a heavy bowling ball (as is required in actual bowling!).
The way the study/article talks about inactive students lining up at lunch time to play these games does not necessarily fill my mind with images that reflect healthy lifestyles!
What do I see?
My mind immediately sees: overweight children, standing still inside a classroom, in front of a screen, one hand holding the controller, the other hand stuffing a donut in their face, meanwhile kids outside are running around, playing handball, shooting hoops, or kicking a ball around.
I know what you're thinking: "Wow! Dood is harsh!".
Wii bowling (and other similar Wii sports games) in my opinion would have negligible effects on student fitness. However, this doesn't rule out other Wii games. I'm going to keep hunting and see what else I can find. I think if used well, the Wii could provide a great supplement to normal PE classes.
Anyway, this article provided a nice starting point, gave me some interesting ideas, and immediately got me fired up about the topic!
Investigations will continue...
Thursday, June 17, 2010
Sport and Technology in an American college
This little video demonstrates how different technology (including the Nintendo Wii) can be used in Physical Education. Its a cute little vid made by some American students. What is interesting about it is the fact that it shows how younger people (these ones at least! are they final year of high school? or maybe first year education students?) are interested and motivated to advocate the use of technology in PE classes.